PastorDisaster
Triarius
Hard As Fuck
Rollin' deep in this bitch
Posts: 57
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Unity
Nov 16, 2016 10:10:59 GMT
Post by PastorDisaster on Nov 16, 2016 10:10:59 GMT
Alright maybe Perkus can answer this for me. But seeing as this game is made in Unity: -- Howcome AQ3D looks like it's from 2002? I imagine it's the studios choice because the game is targeted for Mobile users. Still, as I'm not a dev. I don't understand how two games can look so fundamentally different.
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Deleted
Deleted Member
Posts: 0
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Unity
Nov 16, 2016 10:13:30 GMT
Post by Deleted on Nov 16, 2016 10:13:30 GMT
Probably due to mobile/low-spec PC constraints, this is also why the art is stylized to be somewhat cartoony and resemble its predecessor.
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Unity
Nov 25, 2016 12:33:00 GMT
Post by Amethystlock on Nov 25, 2016 12:33:00 GMT
what were we in the video? i enjoyed it, thank you. freaky and confusing. i want to know more. i wonder how many light realistic features the systems of each device can take. first-person can bring immersion like nothing else if done right during gameplay, mixed in with personable third-person close cutscenes. you become the person. Did you see the trailer for Alien Isolation? one-minute-forty-second drag for official launch, but then everything's just so that i get chills. the start menu video is more immediate and matches full experience better than the trailer why . they don't realize how amazing they are with gameplay lol. big dreams for aq3d going right up to full proven effectiveness.
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